Lean UX

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UX ( 66 )
Methods ( 56 )
Usability Testing ( 52 )
Statistics ( 51 )
Survey ( 34 )
Usability ( 32 )
Benchmarking ( 28 )
Customer Experience ( 27 )
User Research ( 27 )
NPS ( 22 )
SUS ( 21 )
Sample Size ( 18 )
Net Promoter Score ( 17 )
Usability Problems ( 17 )
Measurement ( 14 )
Metrics ( 14 )
Rating Scale ( 14 )
User Experience ( 13 )
Usability Metrics ( 13 )
SUPRQ ( 12 )
Qualitative ( 11 )
Navigation ( 10 )
Validity ( 10 )
Surveys ( 8 )
Task Time ( 8 )
Market Research ( 8 )
UX Metrics ( 7 )
Questionnaires ( 7 )
Task Completion ( 7 )
Heuristic Evaluation ( 7 )
Questionnaire ( 6 )
Mobile ( 6 )
Reliability ( 6 )
Rating Scales ( 6 )
Mobile Usability Testing ( 6 )
SUPR-Q ( 6 )
Satisfaction ( 5 )
Usability Problem ( 5 )
Visualizing Data ( 5 )
Six Sigma ( 5 )
Analytics ( 5 )
Loyalty ( 4 )
Confidence Intervals ( 4 )
Quantitative ( 4 )
Credibility ( 4 )
Research ( 4 )
Confidence ( 4 )
Task Times ( 4 )
UX Maturity ( 4 )
Moderation ( 4 )
ROI ( 3 )
Task Metrics ( 3 )
Unmoderated Research ( 3 )
UMUX-lite ( 3 )
Usability Lab ( 3 )
Customer Segmentation ( 3 )
SEQ ( 3 )
Expert Review ( 3 )
Lean UX ( 3 )
Card Sorting ( 3 )
Key Driver ( 2 )
Tree Testing ( 2 )
Remote Usability Testing ( 2 )
PhD ( 2 )
Summative ( 2 )
Salary Survey ( 2 )
Personas ( 2 )
Data ( 2 )
A/B Testing ( 2 )
Findability ( 2 )
Focus Groups ( 2 )
Eye-Tracking ( 2 )
Excel ( 2 )
Tasks ( 2 )
IA ( 2 )
Marketing ( 2 )
UX Methods ( 2 )
Branding ( 2 )
PURE ( 2 )
UX Salary Survey ( 2 )
KLM ( 2 )
Cognitive Walkthrough ( 2 )
Correlation ( 2 )
SUM ( 2 )
Persona ( 1 )
Mobile Usability ( 1 )
Task Completin ( 1 )
Z-Score ( 1 )
Ordinal ( 1 )
Performance ( 1 )
Problem Severity ( 1 )
Affinity ( 1 )
Prototype ( 1 )
Metric ( 1 )
Software ( 1 )
Segmentation ( 1 )
Moderating ( 1 )
moderated ( 1 )
Site Analytics ( 1 )
protoype ( 1 )
User Testing ( 1 )
Information Architecture ( 1 )
Certification ( 1 )
Facilitation ( 1 )
Contextual Inquiry ( 1 )
Trust ( 1 )
Task Randomization ( 1 )
Conjoint Analysis ( 1 )
Margin of Error ( 1 )
Design ( 1 )
Test Metrics ( 1 )
Quality ( 1 )
Expectations ( 1 )
Formative ( 1 )
Unmoderated ( 1 )
Think Aloud ( 1 )
Random ( 1 )
Crowdsourcing ( 1 )
Desktop ( 1 )
Visual Appeal ( 1 )
Effect Size ( 1 )
Competitive ( 1 )
Five ( 1 )
True Intent ( 1 )
Regression Analysis ( 1 )
Errors ( 1 )
Top Task Analysis ( 1 )
Sample ( 1 )
Perceptions ( 1 )
Focus on decisions and not deliverables. It's one of the main concepts around Lean thinking in general, and Lean UX in particular. Focus on the end user experience and not the pile of intermediary deliverables. Bloated test plans, power point presentations, pixel-perfect concepts and all the clutter that comes from assembling a team to develop an application or website. The focus should be on outcomes

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The science project. It's something we all have completed and if you have kids might see each year at the school science fair. Does an expensive baseball travel farther than a cheaper one? Which melts an ice block quicker, salt water or tap water? Does changing the amount of vinegar affect the color when dying Easter eggs? While the science project might be relegated to

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In the 1990s Six Sigma was the hot quality improvement program. Born out of industrial manufacturing Six Sigma uses statistical methods and process-improvement techniques to save costs and boost profits by identifying and eliminating defects. Over the span of a decade Six Sigma evolved from the assembly line to the cubicle. Now even information workers at service companies are being immersed in Six Sigma. I

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