Lean UX

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UX ( 53 )
Usability Testing ( 52 )
Statistics ( 51 )
Methods ( 50 )
Usability ( 31 )
Survey ( 30 )
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Customer Experience ( 26 )
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Sample Size ( 18 )
SUS ( 18 )
Usability Problems ( 17 )
NPS ( 17 )
Rating Scale ( 13 )
Usability Metrics ( 13 )
SUPRQ ( 12 )
Metrics ( 11 )
Qualitative ( 11 )
Net Promoter Score ( 10 )
Measurement ( 10 )
Navigation ( 10 )
User Experience ( 9 )
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Market Research ( 8 )
Task Completion ( 7 )
Heuristic Evaluation ( 7 )
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Mobile ( 6 )
Mobile Usability Testing ( 6 )
Reliability ( 5 )
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Six Sigma ( 5 )
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Analytics ( 4 )
Research ( 4 )
Confidence ( 4 )
Task Times ( 4 )
Credibility ( 4 )
Quantitative ( 4 )
Validity ( 4 )
Satisfaction ( 4 )
UX Metrics ( 4 )
Rating Scales ( 4 )
Loyalty ( 4 )
Confidence Intervals ( 4 )
UX Maturity ( 4 )
Moderation ( 4 )
Card Sorting ( 3 )
Expert Review ( 3 )
Unmoderated Research ( 3 )
Customer Segmentation ( 3 )
SUPR-Q ( 3 )
Usability Lab ( 3 )
Lean UX ( 3 )
Task Metrics ( 3 )
ROI ( 3 )
Findability ( 2 )
Summative ( 2 )
Excel ( 2 )
Focus Groups ( 2 )
SEQ ( 2 )
PhD ( 2 )
Remote Usability Testing ( 2 )
Salary Survey ( 2 )
Marketing ( 2 )
Data ( 2 )
SUM ( 2 )
Eye-Tracking ( 2 )
Personas ( 2 )
A/B Testing ( 2 )
UX Methods ( 2 )
Key Driver ( 2 )
Certification ( 2 )
KLM ( 2 )
UX Salary Survey ( 2 )
Cognitive Walkthrough ( 2 )
Correlation ( 2 )
Tree Testing ( 2 )
UMUX-lite ( 2 )
Tasks ( 2 )
IA ( 2 )
Branding ( 2 )
Information Architecture ( 1 )
Moderating ( 1 )
Facilitation ( 1 )
Perceptions ( 1 )
Metric ( 1 )
Contextual Inquiry ( 1 )
Affinity ( 1 )
Task Completin ( 1 )
Site Analytics ( 1 )
Z-Score ( 1 )
Problem Severity ( 1 )
Prototype ( 1 )
Mobile Usability ( 1 )
Performance ( 1 )
protoype ( 1 )
Formative ( 1 )
User Testing ( 1 )
Effect Size ( 1 )
Persona ( 1 )
Segmentation ( 1 )
moderated ( 1 )
Software ( 1 )
Unmoderated ( 1 )
Design ( 1 )
Errors ( 1 )
Trust ( 1 )
Visual Appeal ( 1 )
True Intent ( 1 )
Top Task Analysis ( 1 )
Ordinal ( 1 )
Regression Analysis ( 1 )
Random ( 1 )
Margin of Error ( 1 )
Crowdsourcing ( 1 )
Sample ( 1 )
Five ( 1 )
Task Randomization ( 1 )
Test Metrics ( 1 )
Expectations ( 1 )
Conjoint Analysis ( 1 )
Competitive ( 1 )
Think Aloud ( 1 )
Quality ( 1 )
Desktop ( 1 )
Focus on decisions and not deliverables. It's one of the main concepts around Lean thinking in general, and Lean UX in particular. Focus on the end user experience and not the pile of intermediary deliverables. Bloated test plans, power point presentations, pixel-perfect concepts and all the clutter that comes from assembling a team to develop an application or website. The focus should be on outcomes

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The science project. It's something we all have completed and if you have kids might see each year at the school science fair. Does an expensive baseball travel farther than a cheaper one? Which melts an ice block quicker, salt water or tap water? Does changing the amount of vinegar affect the color when dying Easter eggs? While the science project might be relegated to

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In the 1990s Six Sigma was the hot quality improvement program. Born out of industrial manufacturing Six Sigma uses statistical methods and process-improvement techniques to save costs and boost profits by identifying and eliminating defects. Over the span of a decade Six Sigma evolved from the assembly line to the cubicle. Now even information workers at service companies are being immersed in Six Sigma. I

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