Tasks

Browse Content by Topic

Statistics ( 51 )
Methods ( 48 )
Usability Testing ( 46 )
UX ( 41 )
Survey ( 30 )
Usability ( 25 )
User Research ( 24 )
Customer Experience ( 24 )
Sample Size ( 18 )
SUS ( 17 )
NPS ( 17 )
Usability Problems ( 16 )
Benchmarking ( 15 )
Usability Metrics ( 12 )
Qualitative ( 11 )
Rating Scale ( 11 )
Navigation ( 10 )
SUPRQ ( 9 )
Task Time ( 8 )
Market Research ( 8 )
Heuristic Evaluation ( 7 )
Task Completion ( 7 )
Metrics ( 7 )
User Experience ( 7 )
Surveys ( 7 )
Measurement ( 6 )
Questionnaire ( 5 )
Six Sigma ( 5 )
Visualizing Data ( 5 )
Mobile ( 5 )
Mobile Usability Testing ( 5 )
Usability Problem ( 5 )
Confidence Intervals ( 4 )
Task Times ( 4 )
Credibility ( 4 )
Analytics ( 4 )
Quantitative ( 4 )
Loyalty ( 4 )
Confidence ( 4 )
Research ( 4 )
Questionnaires ( 4 )
UX Maturity ( 4 )
Moderation ( 3 )
UX Metrics ( 3 )
ROI ( 3 )
Net Promoter Score ( 3 )
Card Sorting ( 3 )
Customer Segmentation ( 3 )
Task Metrics ( 3 )
Lean UX ( 3 )
Satisfaction ( 3 )
Expert Review ( 3 )
Focus Groups ( 2 )
Personas ( 2 )
SUM ( 2 )
SEQ ( 2 )
Usability Lab ( 2 )
Excel ( 2 )
Remote Usability Testing ( 2 )
Key Driver ( 2 )
Summative ( 2 )
Salary Survey ( 2 )
Cognitive Walkthrough ( 2 )
Data ( 2 )
Marketing ( 2 )
KLM ( 2 )
PhD ( 2 )
Rating Scales ( 2 )
Tree Testing ( 2 )
UX Salary Survey ( 2 )
Eye-Tracking ( 2 )
Tasks ( 2 )
UMUX-lite ( 2 )
UX Methods ( 2 )
IA ( 2 )
A/B Testing ( 2 )
Reliability ( 2 )
Findability ( 2 )
Correlation ( 2 )
Validity ( 2 )
Performance ( 1 )
Prototype ( 1 )
Site Analytics ( 1 )
Certification ( 1 )
Facilitation ( 1 )
Perceptions ( 1 )
Contextual Inquiry ( 1 )
Random ( 1 )
Five ( 1 )
Sample ( 1 )
Think Aloud ( 1 )
Crowdsourcing ( 1 )
Z-Score ( 1 )
Affinity ( 1 )
Task Completin ( 1 )
Information Architecture ( 1 )
Problem Severity ( 1 )
Errors ( 1 )
Segmentation ( 1 )
Visual Appeal ( 1 )
Software ( 1 )
Ordinal ( 1 )
protoype ( 1 )
Persona ( 1 )
User Testing ( 1 )
True Intent ( 1 )
Design ( 1 )
Unmoderated ( 1 )
Effect Size ( 1 )
Branding ( 1 )
Regression Analysis ( 1 )
Top Task Analysis ( 1 )
Margin of Error ( 1 )
Trust ( 1 )
Desktop ( 1 )
Task Randomization ( 1 )
Test Metrics ( 1 )
Conjoint Analysis ( 1 )
Expectations ( 1 )
Competitive ( 1 )
Quality ( 1 )
Formative ( 1 )
A key principal of usability testing is that users should simulate actual usage as much as possible. That means using realistic tasks that represent users' most common goals on the website or app they'll be working with 'out in the wild.' Usability testing is inherently contrived but we still want to provide as realistic a testing environment as possible. For public facing websites this is

Read More

The core idea behind usability testing is having real people trying to accomplish real tasks on software, websites, cell phones or hardware. Identifying what users are trying to do is a key first step. Once you know what tasks you want to test, you'll want to create realistic task scenarios for participants to attempt. A task is made up of the steps a user has

Read More