{"id":602,"date":"2020-08-12T02:13:58","date_gmt":"2020-08-12T02:13:58","guid":{"rendered":"http:\/\/measuringu.com\/entertainment-benchmarks-2020\/"},"modified":"2022-03-21T16:27:12","modified_gmt":"2022-03-21T22:27:12","slug":"entertainment-benchmarks-2020","status":"publish","type":"post","link":"https:\/\/measuringu.com\/entertainment-benchmarks-2020\/","title":{"rendered":"The UX of Video Streaming Entertainment Websites & Apps"},"content":{"rendered":"
<\/a>We\u2019ve all spent a lot of time at home this year.<\/p>\n The pandemic has made already-popular<\/a> video streaming services seem essential.<\/p>\n The popularity makes sense given the relatively inexpensive subscription fees, the lack of long-term contracts, and the many channels of access (through websites, mobile apps, smart TVs), and there is a LOT of content (albeit distributed across different services).<\/p>\n But no matter how good the content may be, if there is friction in accessing content, then subscribers may decide to switch to a service with a better overall user experience.<\/p>\n To better understand these services, we benchmarked the user experience of the following five U.S.-based streaming entertainment websites and mobile apps to see how people are using these services and where they can be improved:<\/p>\n We collected SUPR-Q data<\/a>, including Net Promoter<\/a>\u00a0scores, investigated reasons for using the services, measured users\u2019 attitudes toward the services, and analyzed problems users reported having with the websites\/apps.<\/p>\n In June\u2013July 2020, we had 328 respondents participate in a <\/strong>retrospective study<\/strong><\/a> in which we asked people who used at least one streaming entertainment service to reflect on their most recent experiences.<\/p>\n Participants completed the eight-item SUPR-Q<\/a> (including the Net Promoter Score<\/a>) and the\u00a0UMUX-Lite<\/a> standardized questionnaires and answered questions about brand attitudes, usage, and their prior experiences. Participants who reported accessing the services on their mobile devices also answered the SUPR-Qm.<\/p>\n The SUPR-Q is a standardized measure of the quality of a website\u2019s user experience and is a good way of gauging users\u2019 attitudes. It\u2019s based on a rolling database of around 200 websites across dozens of industries, including entertainment services.<\/p>\n Scores are percentile ranks and tell you how a website experience ranks relative to the other websites. The SUPR-Q provides an overall score as well as detailed scores for subdimensions of trust, usability, appearance, and loyalty.<\/p>\n The scores for the five entertainment websites\/apps were mostly above average. The average is at the 72nd<\/sup> percentile (scoring better than 72% of the websites in the database). When we ran a similar study in 2017<\/a>, HBO GO had the lowest SUPR-Q, and Netflix had one of the highest. In this study, HBO Now has the lowest SUPR-Q of the group with a score at the 43rd<\/sup> percentile. Netflix and Disney Plus lead the group with scores at the 99th<\/sup> and 93rd<\/sup> percentiles.<\/p>\n We asked participants to reflect on how easy they thought it was to use and navigate the entertainment websites\/apps. Netflix has the highest score in the group (99th<\/sup> percentile) and HBO Now has the lowest (20th<\/sup> percentile).<\/p>\n The pattern of trust scores is a little different, with Disney Plus and Netflix scoring high at the 90th<\/sup> and 94th<\/sup> percentiles, respectively, and Prime Video scoring the lowest at the 61st<\/sup> percentile.<\/p>\n The entertainment websites\/apps have an average NPS of about 9%, so there are generally more promoters than detractors across the services. In general, better user experience is a good predictor of higher loyalty<\/a>.<\/p>\n The correlation between overall SUPR-Q and NPS for the five services was reasonably high (r(3) = .815, p < .10). The correlation between brand attitude and NPS was highly significant (r(3) = .95, p = .01).<\/p>\n Respondents who reported using mobile apps to access their streaming video service completed the Standardized User Experience Percentile Rank Questionnaire for Mobile (SUPR-Qm)<\/a>. The SUPR-Qm is a 16-item standardized questionnaire that provides a single measure of the quality of user experience with a mobile app. The 16 items form an ordered scale, from items that are easy to agree with (\u201cThe app is easy to use\u201d) to those that only someone who had an exceptional user experience would agree with (\u201cI can\u2019t live without the app on my phone\u201d).<\/p>\n Overall mean SUPR-Qm ratings can range from 1 to 5. Across these entertainment services, the overall mean was 3.57 (90% confidence interval ranging from 3.47\u20133.67), statistically above the typical average from our database of dozens of mobile apps (p < .10). There were significant differences among the SUPR-Qm means of the entertainment services, with Netflix having the highest mean (3.95) and HBO Now and Prime Video having the lowest means (3.30 and 3.40 respectively).<\/p>\n As a part of this benchmark, we asked participants how they accessed their subscriptions and their top tasks. Most participants reported using their desktop\/laptop; fewer than half reported using a mobile website. About two-thirds reported accessing content with a smart TV or mobile app.<\/p>\n The typical frequency of use was a few times a week. The top tasks were watching content or browsing for content (52% and 10%, respectively).<\/p>\n Across the sites, 81% of participants agreed there was a good selection of kids and family content. Overall, only 58% of users think it\u2019s easy to find new movies and shows. Other potential areas of improvement include loading times and settings management (especially parental controls).<\/p>\n \u201cSome problems with loading and the fact that I can\u2019t skip intros.\u201d\u2014<\/em>HBO Now user<\/p>\n \u201cDifficult to locate show; nothing arranged logically.\u201d\u2014Hulu user<\/em><\/p>\n \u201cIt\u2019s a little cluttered\u2014not terrible but not very clean either.\u201d\u2014Prime Video user<\/em><\/p>\n To better understand what affects SUPR-Q scores, we asked respondents to agree\/disagree with the following attributes of their entertainment website on a five-point scale (from 1 = strongly disagree to 5 = strongly agree.) A key driver analysis<\/a> uses regression modeling to quantify the extent to which ratings on these items drive (account for) variation in overall SUPR-Q scores.<\/p>\n\n
Benchmark Study Details<\/h2>\n
Quality of the Video Streaming Entertainment Website\/App User Experience: SUPR-Q<\/h2>\n
Usability Scores and Trust<\/h3>\n
Loyalty\/Net Promoter Scores<\/h3>\n
SUPR-Qm Ratings of Mobile Apps<\/h3>\n
Use of Entertainment Sites and Mobile Apps<\/h3>\n
Components of the Video Streaming Entertainment Experience<\/h2>\n
Key Drivers<\/h2>\n
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Key Drivers Include Brand Attitude, Watching on All Devices, and Load Times<\/h3>\n