Comparison of SEQ With and Without Numbers

Over the past few months, we’ve conducted several studies with different versions of the seven-point Single Ease Question (SEQ®), a popular task-level metric for perceived ease-of-use. As we’ve seen with other research on rating scales, response means tend to be rather stable despite often salient changes to formatting. In our earlier SEQ research, we found

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Comparing Two SEQ Item Wordings

We use the seven-point Single Ease Question (SEQ®) frequently in our practice, as do many other UX researchers. One reason for its popularity is the body of research that started in the mid-2000s with the comparison of the SEQ to other similar short measures of perceived ease-of-use, the generation of a normative SEQ database, and

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What Is the Product-Market Fit (PMF) Item?

A social media platform, a GPS heads-up display, a video streaming platform: all are examples of viable products … that failed. The failure came despite often substantial financial funding and putatively useful features. Their failures were blamed on poor product-market fit. Predicting a prospective product’s success in the market isn’t easy. But there’s a strong

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Eight Laws of Statistics

Statistics doesn’t have a Magna Carta, constitution, or bill of rights to enumerate laws, guiding principles, or limits of power. There have been attempts to articulate credos for statistical practice. Two of the most enduring ones are based on the work by Robert P. Abelson, a former statistical professor at Yale. If Abelson wasn’t the

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Sample Sizes for Comparing SUS to a Benchmark

The System Usability Scale (SUS) has been used in industrial user experience research since the mid-1980s. Despite its age, the SUS is still a popular measure, widely used in benchmark tests of software products to measure perceived usability. One reason for its popularity is the extent to which its measurement properties have been comprehensively studied

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Five Styles of Statistical Rhetoric

When learning statistics, you’ll encounter many formulas based on principles of probability and mathematics. But statistics isn’t just a formulaic process where you enter data and are told what to do. Statistics should guide, not dictate, decisions. In making decisions, though, there are different styles of interpreting data. Although a lot of people think statistics

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UX and Net Promoter Benchmarks of Seller Marketplace Websites

When we think of how the internet has changed commerce, we often consider our ability to browse and purchase products from around the world easily from the comfort of our homes with our mobile phones. But the internet has also enabled millions of people to easily sell their products to global consumers. That selling often

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UX-Lite Usefulness Update

Can an experience be useful without meeting your needs? The UX-Lite™ is a new questionnaire that evolved from the SUS and the UMUX-Lite. It has only two items, one measuring perceived Ease and one measuring perceived Usefulness, as shown in Figure 1. Because the verbal complexity of the original Usefulness item stands in stark contrast

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Measuring Tech Savviness

What is tech savviness? While it might be hard to define, you probably know someone whom you consider tech savvy—they might even be your go-to person for solving tech issues. Or maybe you know people who aren’t tech savvy and struggle with all technology. But why should UX researchers care? The concept of tech savviness

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Sample Sizes for a SUS Score

Despite its age and the availability of other UX measures such as the UX-Lite™ and SUPR-Q®, the ten-item System Usability Scale (SUS) is still a very popular measure. It’s used widely in benchmark tests of software products to generate an overall score of perceived usability. We regularly collect SUS scores for dozens of consumer and

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